打破框架,用創新設計改寫派車預約規則

Designing a mobile app to connect food enthusiasts through shared dining experiences, from concept to prototype.
我的角色
UI/UX Designer
我的角色
UI/UX Designer
我的角色
UI/UX Designer
團隊組成
UI/UX 設計X1
專案時間
半個月
a cellphone leaning against a wall
a cellphone leaning against a wall
a cellphone leaning against a wall

Stage 1. Market research and analysis

  • Initiated the project with comprehensive market research, analyzing competitors and identifying gaps in the social dining app market. Conducted surveys and focus groups with potential users to understand their needs, preferences, and pain points regarding dining out and socializing.

  • Synthesized research findings to develop a clear value proposition for the app, focusing on unique features such as group dining options, personalized restaurant recommendations, and event planning capabilities.

Stage 2. Concept development and user flow design

  • Led the conceptualization phase, brainstorming with the design team to generate innovative ideas that align with user needs and project goals. Developed user personas and scenarios to guide the design process and ensure a user-centered approach.

  • Mapped out user flows for key app functionalities, including account creation, restaurant browsing, event creation, and social interactions. Prioritized simplicity and intuitiveness in the navigation structure to enhance user engagement.

Stage 3. UI design and prototyping

  • Created detailed wireframes and interactive prototypes using Adobe XD, focusing on crafting an inviting and user-friendly interface. Selected a warm and inviting color scheme and typography that reflects the app's social and culinary focus.

  • Developed high-fidelity prototypes that showcased the app's core features, including a dynamic home feed, detailed restaurant profiles, and an integrated chat system for planning dining events. Conducted iterative design reviews with the team to refine the prototypes.

Stage 1. Market research and analysis

  • Initiated the project with comprehensive market research, analyzing competitors and identifying gaps in the social dining app market. Conducted surveys and focus groups with potential users to understand their needs, preferences, and pain points regarding dining out and socializing.

  • Synthesized research findings to develop a clear value proposition for the app, focusing on unique features such as group dining options, personalized restaurant recommendations, and event planning capabilities.

Stage 2. Concept development and user flow design

  • Led the conceptualization phase, brainstorming with the design team to generate innovative ideas that align with user needs and project goals. Developed user personas and scenarios to guide the design process and ensure a user-centered approach.

  • Mapped out user flows for key app functionalities, including account creation, restaurant browsing, event creation, and social interactions. Prioritized simplicity and intuitiveness in the navigation structure to enhance user engagement.

Stage 3. UI design and prototyping

  • Created detailed wireframes and interactive prototypes using Adobe XD, focusing on crafting an inviting and user-friendly interface. Selected a warm and inviting color scheme and typography that reflects the app's social and culinary focus.

  • Developed high-fidelity prototypes that showcased the app's core features, including a dynamic home feed, detailed restaurant profiles, and an integrated chat system for planning dining events. Conducted iterative design reviews with the team to refine the prototypes.

Stage 4. User testing and iteration

  • Organized user testing sessions with a diverse group of participants to gather feedback on the app's usability and appeal. Utilized both in-person and remote testing methods to collect a wide range of insights.

  • Analyzed feedback to identify usability issues and areas for improvement. Implemented design iterations to address user concerns, enhance the app's functionality, and improve the overall user experience.

Stage 5. Final presentation and handoff

  • Compiled and presented a comprehensive project report to the internship team and stakeholders, detailing the design process, user testing findings, and final app design. The presentation highlighted the app's potential to foster social connections through shared dining experiences.

  • Prepared and delivered design specifications and assets to the development team, ensuring a smooth handoff and providing support during the initial stages of app development.

Prototype

根據 User Story 的線索,我針對預約訂車(有、無輸入下車地址)、常用地址設定、我的行程這四個流程進行 Wireframe 成果展示。

預約訂車設定下車地址

預約訂車設定下車地址

輸入地址的地方沒有自行帶入縣市街道
行程前可選擇付款方式
行程中會有貼心提醒係安全帶等等
行程後也能給予滿意度評論

預約訂車跳表計費

預約訂車跳表計費

可以略過輸入地址直接叫車
行程前可選擇付款方式
行程中會有貼心提醒係安全帶等等
行程後也能給予滿意度評論

無車輛通知

無車輛通知

當沒有車可承接時會跳通知告訴用戶現在沒有車唷!

新增常用地址功能

預約訂車跳表計費

可以自行新增常用路線地址,並給他一個名稱。

我的行程

我的行程

行程分類成歷史行程和預約行程,預約行程有取消訂單的功能。
可制定規則多㺵前的訂單可取消,避免亂叫車。


Mockup

版本一
版本二

結論

此專案再提發表時有獲得創辦人的正向回饋,由於公司現階段皆製作政府單位合作的公費補助派車平台,這是公司目標想推自費長照車輛的平台,這個提案,已有解決一些目前專案中體驗較差的訂車流程。

其他專案作品

Copyright 2025 by Camille Li

Copyright 2025 by Camille Li

Copyright 2025 by Camille Li